With this feature, your activities with the Fellowship will grant Experience Points which will be very important to improve your Fellowship Perks.īut be careful, this new system will change the way some features are currently working: Fellow - Every Fellowship member can use the Fellowship Chat, trade with other Fellows without a fee, give and receive Neighborly Help and send circular messages to all Fellows.īeing in a Fellowship is what makes us stronger together.They can also approve or reject members' applications and delete previous invitations. Ambassador - Ambassadors are regular Fellows that have the right to invite other players.On top of regular rights, he can edit the fellowship profile and change all its options and he can change members' titles or even expel them. Mages - A Mage has most of the rights in a Fellowship.On the other hand, he is the only member with rights to disband the Fellowship. By doing so, he automatically becomes a Mage and can then leave. Being a leader, he can’t leave the fellowship without first promoting another member to Archmage. Archmage - The Archmage is the leader of a Fellowship and as such he has all the rights of the other members.There are four available positions within a Fellowship, each of which has its set of rights and possibilities: Fellowship Chat - By being a part of a Fellowship you can use the chat system to communicate with all your fellows, either to ask for help for your city or just simply to say hello every day.Circular Messages - All members of a Fellowship can send messages to be received by all the remaining members instantly.Neighborly Help - Neighborly Help is available for all Fellowship members, meaning you can give and receive Neighborly Help to and from all your fellows, even the ones that are in faraway cities.Trade without a Fee - Even if you have not discovered your fellows on the map, you will be able to trade with them without the Trader’s fee.If you hover your mouse over the Leagues icon in the event window, you will be able to see what is your rank and how much further you have to go until you reach the next League. The League requirements are based on the progress of all players playing the event and it is recalculated every hour, so you might notice some changes on the required points to achieve the next League. Each Beacon of Power has a different amount of points that will allow you to progress through the leagues and you can see how many points will be added to your progress directly on the Beacon of Power.Įach League has a minimum amount of points that need to be reached. As for the rest of the Leagues, you need to open Beacons of Power in order to progress through the Leagues. If a league is already full, you will move to the next League down but remember, the positions on the Leagues are recalculated every hour so do not give up hope and keep progressing on the event map to be able to progress in the Leagues also!įor the Hobby League, you only need to start playing the event. Each League is limited to a number of players with the required amount of points for that League. There are five different Leagues you can reach by opening the Beacons of Power: Hobby, Iron, Bronze, Silver and Gold League. Join Zaphiel and help him uncover the mystery of the Steam Golem. As the Golems strength returns, it finally speaks directly to him, and with a clear voice it says: "Hello Zaphiel, I've been calling to you." He, with the help of his Apprentices, rebuilds the Metal Golem piece by piece. Interestingly he knows exactly how to fix it and, as if led by some unseen force, his hands begin to work. In the middle of the ruins lays a metal figure unmoving. Upon discovering the Forbidden Ruins, the voice inside Zaphiels head grows stronger until he reaches the eye of the storm, where all is quiet. Zaphiel found the location where the Sorcerers were heading and now, he is about to solve the other mystery: the source of the Voice! In their last adventure, all Sorcerers, no matter their rank, heard a strange voice in their heads that led them astray from the main group. On this pilgrimage, they are mentored by Sorcerer Zaphiel. Sorcerer Apprentices undertake a long journey every year to close dangerous crevices and gain knowledge along the way.
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